Children's education merges with entertainment with the help of VR
Implications - Educational programs for children are now being offered in virtual formats that offer a more entertaining learning experience. This shift comes as traditional passive learning techniques are slowly phased out, to be replaced by more engaging and interactive methods. Immersive education in this form offers a diversity and flexibility for parents and children alike, as it sidesteps the physical and mental limitations of the classroom.
Workshop Question - How can your brand form a product/service that overcomes consumers' limitations?
Trend Themes
1. Immersive Learning - The shift in providing virtual immersive education offers engaging and interactive methods for children's education.
2. Virtual Reality Education - Virtual reality technology bringing new experiences to education, providing teachers with a new toolset to enhance traditional learning methods.
3. Educational Games - Gamification of educational content has encouraged the development of fun and stimulating learning solutions that provide immersive experiences for children.
Industry Implications
1. Edtech - The edtech industry can build entertaining and interactive software for educational purposes to attract the children's attention and support their learning remotely.
2. Entertainment - The entertainment industry can leverage virtual immersive education to build educational games that entertain and stimulate children's curiosity and imagination.
3. Tech Hardware - The tech hardware industry can develop hardware devices such as VR headsets, smartphones, and accessories for VR/AR technology to provide learners with more realistic experiences.
5 Featured, 44 Examples:
138,333 Total Clicks
Date Range:
May 16 — Dec 17
Trending:
Warm
Consumer Insight Topics: