'City VR' Makes Users Feel Like Giants Roaming Tiny Famous Cities
References: store.steampowered & digitaltrends
The Silicon Valley-based virtual reality studio Amber Garage has just unveiled 'City VR,' a VR experience that makes virtually roaming a city as easy as taking a few steps.
For fans of old Japanese monster movies, the idea of running around a city as a giant may hold some appeal. City VR manages to produce that feeling for consumers with the use of the HTV Vive VR headset. The City VR experience is adaptable, however, allowing users to wander cities in any size that they wish. In other words, they can spend some time as a giant, some time as a flea, and some time in normal, human size.
The program, which is available from the Steam store, currently only features San Francisco but Amber Garage plans to add New York and Chicago in the near future.
For fans of old Japanese monster movies, the idea of running around a city as a giant may hold some appeal. City VR manages to produce that feeling for consumers with the use of the HTV Vive VR headset. The City VR experience is adaptable, however, allowing users to wander cities in any size that they wish. In other words, they can spend some time as a giant, some time as a flea, and some time in normal, human size.
The program, which is available from the Steam store, currently only features San Francisco but Amber Garage plans to add New York and Chicago in the near future.
Trend Themes
1. Virtual Reality Tourism - Developing more VR experiences for tourists can provide them the opportunity to visit a place remotely and without physical limits.
2. Adaptive VR Experiences - Creating VR experiences that allow users to change the size and perspective of the virtual environment can enhance user engagement and interest in the technology.
3. VR Gaming - Incorporating VR technology in gaming can provide a more immersive and interactive experience for gamers looking for something new.
Industry Implications
1. Travel - The travel industry can utilize VR technology to allow customers to preview and experience destinations before actually traveling there.
2. Entertainment - The entertainment industry can create adaptive VR experiences to enhance user engagement and interest in movies, TV shows, and other related content.
3. Gaming - The gaming industry can incorporate VR technology to provide gamers with an immersive and interactive experience that sets them apart from traditional gaming methods.
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