The real estate industry turns to immersive tactics to delight consumers
Implications - Catering to young millennials and first-time home buyers, experiential real estate services aim to create long-lasting impressions. By using cutting-edge technology and big data, these services transform traditional buying from something mundane to something memorable and hyper-personalized. This shift speaks to the ways the path to purchase is becoming more experiential in order to foster a sense of emotional connection with consumers.
Workshop Question - How could your brand leverage new technology to transform your customer's purchasing experience?
Trend Themes
1. Virtual Reality Technology - The use of virtual reality technology is quickly becoming a popular trend in the real estate industry, providing immersive experiences for potential buyers and cutting down on the need for physical visits.
2. Millennial-focused Apps - Apps, such as Chymnee, that are specifically designed to cater to the needs and preferences of millennials looking to purchase real estate are an increasingly popular trend in the industry.
3. Experiential Purchase - Experiential real estate services are becoming more popular as they allow for buyers to establish an emotional connection with potential homes through the use of cutting-edge technology and data analysis.
Industry Implications
1. Real Estate - The real estate industry is where these trends are currently being most heavily implemented to create a more immersive and innovative buying experience for potential homebuyers.
2. Technology - The use of innovative technologies, such as virtual reality, is disrupting the way in which the real estate industry operates, and is driving the development of new software, apps, and tools for buyers and sellers.
3. Marketing - The rise of experiential purchase in the real estate industry highlights the importance of marketing in establishing an emotional connection with consumers, and the need for new and innovative marketing techniques to cut through the noise.