Charitable initiatives and products incorporate elements of gamification
Trend - The gamification of charitable initiatives can be seen in everything from brands following the "swipe" model made popular by Tinder, to experiences like video game characters whose proceeds go to charity.
Insight - In order to appeal Millennial and Gen Z consumers to charitable causes, campaigns from the non-profit space have to forgo reach-out methods that were once successful on older generations. Drawing in younger demographics means adapting to their digital habits, as well as the expectations they have for brands to use interactive and engaging experiences.
Insight - In order to appeal Millennial and Gen Z consumers to charitable causes, campaigns from the non-profit space have to forgo reach-out methods that were once successful on older generations. Drawing in younger demographics means adapting to their digital habits, as well as the expectations they have for brands to use interactive and engaging experiences.
Workshop Question - How could your brand incorporate gamification into its product, service or campaigns?
Trend Themes
1. Gamification of Charitable Initiatives - Gamification offers a unique opportunity to reach younger demographics and generate interest in charitable causes through interactive and engaging experiences.
2. Social Good Gaming Platforms - Virtual gaming platforms, such as Tiltify, offer an innovative opportunity to raise money for charitable organizations and engage the public in interactive, gamified giving experiences.
3. Charitable VR Gaming Initiatives - Charitable VR gaming initiatives that incorporate virtual reality technology offer an immersive and engaging way to support a good cause and promote social good.
Industry Implications
1. Non-profit - Non-profit organizations can leverage gamification and virtual reality technology to engage younger demographics and generate interest in charitable causes through interactive and engaging experiences.
2. Gaming - The gaming industry can incorporate gamification and virtual reality technology to create innovative, socially responsible gaming experiences that generate interest and support for charitable causes.
3. Technology - Technology companies can leverage the power of gamification and virtual reality to create immersive, innovative platforms and experiences that promote social good.