The VR Ninja Dojo in Tokyo Appeals to Tourists Coming to Japan
Laura McQuarrie — March 14, 2019 — Tech
References: vr-ninja.jp & japantrends
VR Ninja Dojo is an attraction that's opening soon in Tokyo, Japan that targets foreign tourists with virtual reality activities and themed experiences.
The experience center offers non-virtual facilities, including a ninja experience room that gives people the chance to dress up like a ninja and participate in training under a master ninja. Visitors will learn a variety of fighting techniques with swords, ninja stars and ninjutsu, or mystical ninja techniques.
With a virtual reality component, VR Ninja Dojo gives people the chance to wear on a headset and put their newfound fighting skills to the test in scenarios that will make them feel as though they are entering a video game with treacherous enemies and timed challenges.
The experience center offers non-virtual facilities, including a ninja experience room that gives people the chance to dress up like a ninja and participate in training under a master ninja. Visitors will learn a variety of fighting techniques with swords, ninja stars and ninjutsu, or mystical ninja techniques.
With a virtual reality component, VR Ninja Dojo gives people the chance to wear on a headset and put their newfound fighting skills to the test in scenarios that will make them feel as though they are entering a video game with treacherous enemies and timed challenges.
Trend Themes
1. Virtual Reality Experiences - Opportunity to create immersive virtual reality experiences that provide tourists with unique and interactive attractions.
2. Themed Attractions - Potential for themed attractions that allow visitors to fully immerse themselves in a specific cultural experience, such as the ninja dojo.
3. Combining Physical and Virtual Elements - Possibility to blend physical and virtual elements to create a multi-dimensional experience that caters to different preferences.
Industry Implications
1. Tourism and Travel - Tourism industry could explore incorporating virtual reality attractions to enhance the overall visitor experience and attract a broader audience.
2. Entertainment - Entertainment industry can leverage themed attractions and virtual reality technologies to create unique and memorable experiences for consumers.
3. Education and Training - Opportunity to use virtual reality technologies to offer immersive training experiences, such as the ninja training offered at VR Ninja Dojo.
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