Tencent and Silver.tv are Launching a New eSports Channel
Justin Lam — November 19, 2018 — Tech
References: esportsinsider & venturebeat
Chinese-based Tencent Games recently announced a partnership with blockchain entertainment platform Silver.tv to create a new esports channel for the battle royale game Ring of Elysium. The new esports channel will stream for 24 hours, seven days a week and will be powered by the blockchain streaming service Theta Rewards. The new channel has already secured featured streamers from FaZe Clan, Method and NRG.
This new esports channel is being built with the viewer in mind and will incorporate interactive features, such as predictions, trivia and prizes for viewers. According to Tencent Games, “We want viewers to be able to become part of the esports experience and will be able to do so with the interactive esports channel with Sliver.tv.” All the companies involved will also add in-game items to Ring of Elysium, which can be purchased exclusively on Silver.tv.
Image Credit: Tencent
This new esports channel is being built with the viewer in mind and will incorporate interactive features, such as predictions, trivia and prizes for viewers. According to Tencent Games, “We want viewers to be able to become part of the esports experience and will be able to do so with the interactive esports channel with Sliver.tv.” All the companies involved will also add in-game items to Ring of Elysium, which can be purchased exclusively on Silver.tv.
Image Credit: Tencent
Trend Themes
1. Interactive Esports Streaming - Integrating interactive features, predictions, trivia, and prizes into esports streaming services.
2. Blockchain Streaming Services - Utilizing blockchain technology to power streaming services for esports channels.
3. Incorporating In-game Purchases - Offering exclusive in-game items for purchase through streaming platforms.
Industry Implications
1. Esports - Creating new opportunities for interactive and engaging esports viewing experiences.
2. Blockchain Entertainment - Exploring the potential of blockchain technology in the entertainment industry.
3. Gaming - Integrating streaming services with gaming platforms to enhance user experience.
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