Consumers turn to apps to ease the burden of chronic illnesses
Implications - Ailments like diabetes and cancer can require constant monitoring, which is being made more enjoyable with apps that make the process of health management simpler and more entertaining. This reframing of tasks that are typically seen as burdensome chores signifies a preference for lightheartedness, even with respect to serious topics like health.
Trend Themes
1. Gamified Disease Management - The use of gamification in disease management apps is becoming more popular, turning mundane tasks into engaging activities.
2. Gamification in Chronic Illness Education - Gamification has been used in new and innovative ways to teach children and young adults about chronic illnesses in a fun and engaging way.
3. Gamified Physical Therapy Devices - New physical therapy devices use gamification techniques to encourage patients to perform required exercises through engaging and immersive activities.
Industry Implications
1. Healthcare - Healthcare professionals can incorporate gamification techniques in order to motivate patients with chronic illnesses to manage their conditions better.
2. Education - Gamification can be used in education to make learning about chronic illnesses more fun and interactive for children and young adults.
3. Video Games - Video game developers can incorporate gamification techniques in order to create games that have a positive impact on the user's life outside of the game itself.