Typically unattainable adventures are offered via online apps and programs
Implications - Offering up an element of escapism, typically unattainable experiences and adventures are revamped into digital formats for consumer engagement. Whether it be space exploration or deep sea adventures, online experiences are emerging as away to allow consumers to, albeit temporarily, experience what it would be like to engage in those activities. Not only a great source of entertainment, these digital engagements speak to a growing desire for more one-of-a-kind, exclusive moments.
Workshop Question - How can you offer your consumer a sense of escape or adventure?
Trend Themes
1. Virtual Adventure and Exploration - Creating digital formats for adventures and exploration cater to the growing desire for one-of-a-kind exclusive moments.
2. Gamified Astronaut Training Programs - Gamifying astronaut training through fitness regimes, quizzes, and a narrative adventure element offers an element of escapism while training future astronauts.
3. Interactive Martian Colonization for Public Awareness - Interactive experiences like 'Project Eagle' can develop public imagination and build support for potential Martian colonization.
Industry Implications
1. Entertainment - Developing digital platforms for adventures and exploration provides new entertainment experiences.
2. Education and Training - Gamification of astronaut training can better prepare future astronauts through interactive and engaging programs.
3. Technology Development - Interactive experiences such as 'Project Eagle' and voice-controlled adventure stories develop new technologies and innovations in the industry.