From Memory Loss Simulators to Virtual Theme Park Attractions
Katherine Pendrill — July 31, 2016 — Tech
From memory loss simulating programs to virtual theme park attractions, the July 2016 VR trends reveal that new technology is being used for both practical and recreational purposes. Indeed, it is becoming overwhelmingly clear that VR technology can not only improve our lives, but can also enrich them in unexpected ways.
On the more practical side, VR technology has proven extremely valuable when it comes to research and education. For instance, Alzheimer's Research UK recently created a VR program to help people understand what it is like to live with dementia. Another example is a VR program created by the startup Lifeliqe, which uses the technology to help kids learn about different subjects in a more engaging way.
However, not all VR applications are created for educational purposes. Indeed, the July 2016 VR trends reveal that the technology has also become a popular way to augment experiences such as sports games, international travel and concerts. Some examples of such recreational VR applications include VR Hockey Experiences, VR Theme Park Attractions and VR Brewery Tours.
On the more practical side, VR technology has proven extremely valuable when it comes to research and education. For instance, Alzheimer's Research UK recently created a VR program to help people understand what it is like to live with dementia. Another example is a VR program created by the startup Lifeliqe, which uses the technology to help kids learn about different subjects in a more engaging way.
However, not all VR applications are created for educational purposes. Indeed, the July 2016 VR trends reveal that the technology has also become a popular way to augment experiences such as sports games, international travel and concerts. Some examples of such recreational VR applications include VR Hockey Experiences, VR Theme Park Attractions and VR Brewery Tours.
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