The Stage_01 Concept Creeps Across its Site to Draw in Larger Crowds
Amelia Roblin — January 8, 2014 — Art & Design
References: behance.net
The Stage_01 is an intriguing infrastructural solution for the contemporary music festival. With large enough crowds, people at the back may occasionally feel left out of the action, but this expansive edifice serves to allow everybody the experience of inclusion.
Tentacle-like appendages escape from the dense body of the building, seeming to crawl across the ground and to encompass the individuals on the outskirts of the performance. The massing focus of Vlad Mishin's Stage_01 is the nearly solid capsule at one end that would provide some storage and act as a backstage area. A bit of shelter is also provided for the band. Although the spidery architectural features of the outdoor auditorium reach quite a way out, the earth can be left bare for sitting and standing audiences.
Tentacle-like appendages escape from the dense body of the building, seeming to crawl across the ground and to encompass the individuals on the outskirts of the performance. The massing focus of Vlad Mishin's Stage_01 is the nearly solid capsule at one end that would provide some storage and act as a backstage area. A bit of shelter is also provided for the band. Although the spidery architectural features of the outdoor auditorium reach quite a way out, the earth can be left bare for sitting and standing audiences.
Trend Themes
1. Inclusive Infrastructure - The Stage_01 demonstrates the trend towards creating infrastructural solutions that facilitate inclusion for large crowds.
2. Interactive Architecture - The tentacle-like appendages of the Stage_01 highlight the rising trend of architects designing structures that engage with their immediate surroundings and move beyond traditional, static forms.
3. Outdoor Venue Design - The Stage_01 also highlights the trend towards more dynamic and innovative outdoor venue designs that aim to enhance the concert-going experience.
Industry Implications
1. Architecture and Design - The Stage_01 highlights opportunities for architects and designers to create more interactive and inclusive structures and expand into the entertainment industry.
2. Event Planning and Management - The Stage_01's unique design presents opportunities for event planners and managers to incorporate more dynamic and innovative outdoor venues into their repertoire.
3. Music and Entertainment - The Stage_01 offers potential for music and entertainment companies to invest in more advanced outdoor venue designs to better engage audiences and differentiate from competitors.
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