teamLab's Immersive Installation is Set in an Ethereal Enviroment
Laura McQuarrie — June 30, 2016 — Art & Design
References: exhibition.team-lab.net & japantrends
'Floating in the Falling Universe of Flowers' is the title of a new immersive installation from teamLab that gives people the chance to take in the sight of more than 10 million digital flowers inside of a large-scale dome.
The unique and interactive experience invites guests to use their smartphones in order to select butterflies and "release them into the flower universe." What's most interesting about the installation is that its contents are not pre-recoded, but generated as real-time renderings from a computer program in response to human interactions.
While watching the Floating in the Falling Universe of Flowers, people will be able to see the cycle of life and death carry on as buds develop, blossom, petals fall and wither away. Each scene inside the dome is completely unique and will never be quite the same as the one moments before.
The unique and interactive experience invites guests to use their smartphones in order to select butterflies and "release them into the flower universe." What's most interesting about the installation is that its contents are not pre-recoded, but generated as real-time renderings from a computer program in response to human interactions.
While watching the Floating in the Falling Universe of Flowers, people will be able to see the cycle of life and death carry on as buds develop, blossom, petals fall and wither away. Each scene inside the dome is completely unique and will never be quite the same as the one moments before.
Trend Themes
1. Interactive Installations - There is an opportunity to further develop immersive and interactive installations that respond to human interactions, providing a unique and personalized experience for guests.
2. Real-time Rendering - Real-time rendering can be used in a variety of industries, such as video games and architecture, to create dynamic and customizable environments.
3. Virtual Environments - Virtual environments can be created to provide experiences that would otherwise be impossible in real life, such as the opportunity to float in a universe of flowers.
Industry Implications
1. Art Installations - Art installations can use real-time rendering technology to create dynamic and interactive experiences for viewers.
2. Event Planning - Event planners can incorporate virtual environments into their events, providing unique and immersive experiences for guests.
3. Virtual Reality - Virtual reality technology can be used to create fully-realized virtual environments for a variety of purposes, from gaming to education to therapeutic experiences.
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