Superblue Miami’s ‘Every Wall is a Door’ Explores Light and Nature
Caitlyn Fernandez — November 23, 2021 — Tech
References: teamlab.art & superblue
Es Devlin, teamLab, and James Turrell have teamed up to create an experimental and immersive art experience through their exhibition 'Every Wall is a Door.'
The exhibition, according to the brands, "takes audiences on an exploration of the ambiguity between living and nonliving states of being, and the relationship between humanity and the natural world."
Using digital imagery to imitate the natural world, Every Wall is a Door creates a new immersive environment that reacts to the viewer. Streams of light move around the body, acting like water. Flowers bloom and die in a constant cycle before the viewer's eyes. The exhibit creates a lasting moment and memory for guests to experience and hold.
Tickets for Every Wall is a Door can be purchased online through the website.
Image Credit: teamLAB
The exhibition, according to the brands, "takes audiences on an exploration of the ambiguity between living and nonliving states of being, and the relationship between humanity and the natural world."
Using digital imagery to imitate the natural world, Every Wall is a Door creates a new immersive environment that reacts to the viewer. Streams of light move around the body, acting like water. Flowers bloom and die in a constant cycle before the viewer's eyes. The exhibit creates a lasting moment and memory for guests to experience and hold.
Tickets for Every Wall is a Door can be purchased online through the website.
Image Credit: teamLAB
Trend Themes
1. Experimental Immersive Art - This trend provides a disruptive innovation opportunity for industries that cater to entertainment and art enthusiasts.
2. Digital Nature Imitation - This trend provides a disruptive innovation opportunity for industries that involve creating artificial imitations of natural objects.
3. Audience Interaction - This trend provides a disruptive innovation opportunity for industries that involve creating interactive products/experiences for their customers.
Industry Implications
1. Entertainment - The entertainment industry can create immersive and experimental art exhibits to cater to art enthusiasts and provide innovative experiences.
2. Artificial Intelligence - Industries that create artificial imitations of natural objects can use this technology to create interactive digital environments that accurately mimic nature.
3. Technology - Industries that involve integrating technology with customer experience can make use of audience interaction to provide engaging experiences.
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