'Digester L’augments' Features an Edible Record Player
Ellen Smith — December 6, 2017 — Art & Design
Erika Marthins, an interactive design student at ECAL university is creating art that changes the way people perceive the edible in a project titled 'Digester l’augments.'
According to the design student, this project explores "the potential of integrating data and storytelling into food.” Several unconventional designs comprise this project, including a large circular chocolate bar that can play sound when placed in a record player, a transparent lollipop that contains hidden messages, only visible in specific lights and a gelatin dessert that can move autonomously.
The project plays into all of the viewers' senses, altering the concept that food is just something we eat. This project puts less of an emphasis on eating and highlights the ways in which ingredients can be used to create unique offerings.
According to the design student, this project explores "the potential of integrating data and storytelling into food.” Several unconventional designs comprise this project, including a large circular chocolate bar that can play sound when placed in a record player, a transparent lollipop that contains hidden messages, only visible in specific lights and a gelatin dessert that can move autonomously.
The project plays into all of the viewers' senses, altering the concept that food is just something we eat. This project puts less of an emphasis on eating and highlights the ways in which ingredients can be used to create unique offerings.
Trend Themes
1. Data-driven Food - Exploring the potential of integrating data and storytelling into food opens up opportunities for personalized dining experiences and immersive culinary journeys.
2. Multi-sensory Food Experiences - Creating food experiences that engage all the senses can transform the perception of food from mere sustenance to interactive entertainment, paving the way for innovative dining concepts.
3. Edible Technology - Developing edible technology opens up possibilities for combining food and functional objects, enabling interactive experiences and reimagining the boundaries of gastronomy.
Industry Implications
1. Food and Beverage - The food and beverage industry can leverage data-driven food trends to personalize offerings and create immersive dining experiences, catering to evolving consumer demands.
2. Art and Design - The art and design industry can explore the realm of multi-sensory food experiences to create interactive installations and exhibitions that challenge traditional notions of food as a static medium.
3. Technology and Electronics - The technology and electronics industry can drive innovation by developing edible technology, integrating functional components and digital interfaces into food products for enhanced user experiences.
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