The Yamaha 'Stepping out of the Slate' Series is Interactive
Michael Hemsworth — July 6, 2022 — Art & Design
References: yamaha & yankodesign
The Yamaha 'Stepping out of the Slate' series has been created by the Yamaha Design Laboratory as a series of music devices with an unexpectedly interactive design.
The products consist of the TurnT, the MusicLight and the RhythmBot, which are each designed for users to interact with during operation. The connected nature of the products has each one pair with a smartphone to offer a different kind of user experience. The TurnT offers a record player-like function, while the MusicLight uses candlelight as a controller and the RhythmBot creates four different sounds, according to the unit.
The Yamaha 'Stepping out of the Slate' series incorporates a tactile experience that will surprise and delight users of all ages.
The products consist of the TurnT, the MusicLight and the RhythmBot, which are each designed for users to interact with during operation. The connected nature of the products has each one pair with a smartphone to offer a different kind of user experience. The TurnT offers a record player-like function, while the MusicLight uses candlelight as a controller and the RhythmBot creates four different sounds, according to the unit.
The Yamaha 'Stepping out of the Slate' series incorporates a tactile experience that will surprise and delight users of all ages.
Trend Themes
1. Interactive Music Devices - Technology that enables users to interact with music devices in a new way, presenting opportunities for creative and personalized experiences.
2. Connected Music Gadgets - Devices that connect with smartphones to offer a unique and personalized user experience, presenting opportunities for innovative product design.
3. Tactile Music Experience - Music devices that incorporate a tactile experience into their design, presenting opportunities to create new immersive and sensory experiences.
Industry Implications
1. Music Technology - Technological advancements in music production and performance, present opportunities to create innovative and engaging music gadgets.
2. Consumer Electronics - The development of new ways to interact with technology presents opportunities for innovative product design and user experiences in the consumer electronics industry.
3. Toy Industry - The development of connected and interactive music gadgets presents opportunities for toy manufacturers to create engaging and educational music-based toys for kids.
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