Toronto Street Artist Aiden Glynn Plays Hilarious Mario Prank
Tia Clarke — March 5, 2013 — Tech
References: obviouswinner & incrediblethings
Toronto street artist Aiden Glynn played a hilarious prank in a well-known Toronto supermarket this week when he placed a package of Mario-inspired mushrooms amid the vegetables section.
This inventive prank by the video game-loving street artist is sure to have elicited some chuckles from shoppers who came across the quirky addition to their weekly shop. As most know about the iconic Nintendo game, if Mario eats one of the mushrooms he doubles in size -- I’m not sure if anyone was brave enough to eat these rogue video game mushrooms.
The artist posted the cheeky prank on his website along with an excited message saying: “Coming soon to a grocery store near you. Take one a day for maximum growth. I wish I could have seen the person who finds them.”
This inventive prank by the video game-loving street artist is sure to have elicited some chuckles from shoppers who came across the quirky addition to their weekly shop. As most know about the iconic Nintendo game, if Mario eats one of the mushrooms he doubles in size -- I’m not sure if anyone was brave enough to eat these rogue video game mushrooms.
The artist posted the cheeky prank on his website along with an excited message saying: “Coming soon to a grocery store near you. Take one a day for maximum growth. I wish I could have seen the person who finds them.”
Trend Themes
1. Street Art Pranks - Opportunity for street artists to create humorous and unexpected installations in public spaces.
2. Video Game-inspired Art - Growing trend of artists incorporating elements from popular video games into their artwork, adding a nostalgic touch for gamers.
3. Interactive Art Experiences - Increasing demand for art installations that engage and surprise viewers, blurring the line between art and everyday life.
Industry Implications
1. Retail - Retailers can explore collaborations with street artists to create unique and attention-grabbing displays, attracting customers and creating buzz.
2. Gaming - Opportunity for video game developers and artists to collaborate on projects that bridge the gap between virtual worlds and physical spaces, creating immersive experiences.
3. Tourism and Events - Organizers of art festivals and city tours can incorporate street art pranks and interactive installations to enhance visitor experiences and create memorable moments.
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