Pressman Toy Released a Card Game Version of 'The Oregon Trail'
Hayley McGlone — August 8, 2016 — Pop Culture
References: pressmantoy & psfk
'The Oregon Trail' has been released in card game version by original creator Pressman Toy.
The original version of the game was released in 1971 and was about a pioneer family attempting to travel to the West Coast along the Oregon Trail. The card game version features many of the same challenges as the original, with characters being prone to death by cholera, dysentery, snake bites and tipping over while crossing a river. The aim of the game is to have at least one member of the party successfully reach the West Coast.
The revitalization of the cooperation-based game will likely be most popular with people who remember playing the original computer edition of the survival game. The game does showcase how treacherous the actual Oregon Trail travel was back in the 1800s.
The original version of the game was released in 1971 and was about a pioneer family attempting to travel to the West Coast along the Oregon Trail. The card game version features many of the same challenges as the original, with characters being prone to death by cholera, dysentery, snake bites and tipping over while crossing a river. The aim of the game is to have at least one member of the party successfully reach the West Coast.
The revitalization of the cooperation-based game will likely be most popular with people who remember playing the original computer edition of the survival game. The game does showcase how treacherous the actual Oregon Trail travel was back in the 1800s.
Trend Themes
1. Cooperation-based Games - Opportunity to create more card games that encourage teamwork and collaboration among players.
2. Revitalization of Classic Games - Chance to modernize and reintroduce popular games from the past in new formats, appealing to a nostalgia-obsessed market.
3. Educational Gaming - Potential to develop card games that are both fun and educational, teaching players about historical events or concepts.
Industry Implications
1. Toy Manufacturing - Opportunity for toy manufacturers to create card game versions of popular board games and video games.
2. Entertainment - Possibility for entertainment companies to adapt well-loved franchises into card games, expanding their product offerings.
3. Education - Chance for educational institutions or organizations to develop card games that make learning engaging and interactive.
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