Tales of Wedding Rings VR is a New Manga Experience from Square Enix
Laura McQuarrie — June 7, 2018 — Pop Culture
Sqaure Enix is introducing its newly released 'Tales of Wedding Rings VR' as a "unique and brand-new kind of manga experience," as it blends elements of 3D-rendered anime with virtual reality.
In the comic, viewers will be introduced to a high school student by the name of Satou and the self-proclaimed princess Hime. As Satou embarks on a quest, viewers will be able to experience the love story in dynamic 360-environments and first-person perspectives.
The entire VR manga unfolds in about 30 minutes and introduces a never-before-seen way to immerse oneself in a story. With its blend of written words, action, voice acting and sounds, Tales of Wedding Rings VR has the potential to create an entirely new genre for stories of this kind.
In the comic, viewers will be introduced to a high school student by the name of Satou and the self-proclaimed princess Hime. As Satou embarks on a quest, viewers will be able to experience the love story in dynamic 360-environments and first-person perspectives.
The entire VR manga unfolds in about 30 minutes and introduces a never-before-seen way to immerse oneself in a story. With its blend of written words, action, voice acting and sounds, Tales of Wedding Rings VR has the potential to create an entirely new genre for stories of this kind.
Trend Themes
1. VR Comics - The integration of virtual reality technology with traditional comics creates a new immersive storytelling experience.
2. Dynamic Manga - The use of 3D-rendered anime and interactive environments in manga introduces a dynamic and engaging narrative style.
3. 360-environment Storytelling - The utilization of 360-environments and first-person perspectives in storytelling allows for a more immersive and personalized reading experience.
Industry Implications
1. Publishing - With the emergence of VR comics, publishers have an opportunity to explore transformative storytelling methods and engage readers in new ways.
2. Entertainment - The convergence of virtual reality and manga opens up possibilities for creating interactive and immersive entertainment experiences.
3. Technology - The integration of VR technology in comics highlights the potential for innovation in the development of virtual reality platforms and devices.
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