Tabelit's Conceptual Education Tool
Marissa Liu — September 11, 2009 — Tech
The Tabelit concept toy is an educational tool for people with learning disabilities. Users can learn by sight, sound and touch using the illuminating, multi-sensory touch strip. Single and multiplayer musical, artistic, responsive and recollective games can be played to help increase social and cognitive skills.
Encased in a durable shell, the easy to use Tabelit concept toy contains rubber keys over RGB LED lights, a pressure sensitive touch strip, built-in rechargeable batteries, two mini speakers, and volume and brightness controls.
Encased in a durable shell, the easy to use Tabelit concept toy contains rubber keys over RGB LED lights, a pressure sensitive touch strip, built-in rechargeable batteries, two mini speakers, and volume and brightness controls.
Trend Themes
1. Multi-sensory Learning Toys - Opportunity for disruptive innovation: Develop advanced multi-sensory learning toys that cater to individuals with different types of learning disabilities.
2. Conceptual Education Tool - Opportunity for disruptive innovation: Create conceptual education tools that combine interactive learning with sensory experiences to enhance social and cognitive skills.
3. Responsive and Recollective Games - Opportunity for disruptive innovation: Design responsive and recollective game concepts that promote learning and skill development among individuals with learning disabilities.
Industry Implications
1. Education Technology - Opportunity for disruptive innovation: Develop educational technology solutions that integrate multi-sensory experiences to enhance learning outcomes for individuals with learning disabilities.
2. Special Education - Opportunity for disruptive innovation: Innovate in the field of special education by creating tools and resources that cater to the unique needs of individuals with learning disabilities.
3. Assistive Technology - Opportunity for disruptive innovation: Advance assistive technology devices to provide interactive and engaging learning experiences for individuals with learning disabilities.
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