Swing it! Encourages People to Think about Playful Memories
Jamie Danielle Munro — August 2, 2014 — Art & Design
References: designboom
Swing it! is an installation in England by Luke Morgan and Morag Myerscough, put on with the goal for people to "explore ideas and memories of play," according to DesignBoom.
The entire installation is extremely colorful, which is standard for this design duo. The two did another installation in England exploring the ideas of love with much of the same bright-hued aesthetic. Another great point about this design is that the entire experience is free, so people don't have to worry about paying an excessive amount to relive some childhood games and let loose. Handmade signs and metal swings are all a part of the installation, which grabs people's attention from far away. Hopefully individuals will have the opportunity to relive childhood with this colorful design.
Photo Credits: designboom
The entire installation is extremely colorful, which is standard for this design duo. The two did another installation in England exploring the ideas of love with much of the same bright-hued aesthetic. Another great point about this design is that the entire experience is free, so people don't have to worry about paying an excessive amount to relive some childhood games and let loose. Handmade signs and metal swings are all a part of the installation, which grabs people's attention from far away. Hopefully individuals will have the opportunity to relive childhood with this colorful design.
Photo Credits: designboom
Trend Themes
1. Interactive Playground Installations - Opportunity for creating immersive and engaging playscapes that evoke playful memories.
2. Colorful Design Aesthetics - Opportunity for utilizing vibrant colors in design to create visually captivating experiences.
3. Free Experiences - Opportunity to offer free or low-cost experiences to engage with target audience and foster community participation.
Industry Implications
1. Art and Design - Disruptive innovation opportunity to create interactive art installations that blur the lines between art and play.
2. Recreation and Entertainment - Disruptive innovation opportunity to develop new and exciting playground equipment and experiences.
3. Community Development - Disruptive innovation opportunity to transform public spaces into interactive playgrounds for community engagement.
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