Supreme Courtship Teaches About the Supreme Court's People & Proceedings
Laura McQuarrie — February 18, 2019 — Tech
References: kickstarter
'Supreme Courtship' is currently the subject of a crowdfunding campaign on Kickstarter, introducing the world to a comedic visual novel adventure game that is based around the people and proceedings of the Supreme Court. In the game, players are introduced to young versions of real-life Supreme Court Justices like Justice Ginsburg and Chief Justice Roberts. In addition to being able to learn about some of the most important Supreme Court cases in history, players will be able to make friends with the Justices, unravel a political mystery and influence people to see their side of an argument.
While most of Generation Z is not yet able to vote, this well-educated generation is passionate about many political and social issues, as well as creating change.
While most of Generation Z is not yet able to vote, this well-educated generation is passionate about many political and social issues, as well as creating change.
Trend Themes
1. Educational Adventure Games - There is an opportunity to develop educational adventure games that can promote learning and critical thinking in a fun and engaging way.
2. Interactive Political Media - There is an opportunity to create interactive political media content that can educate and engage younger generations on the importance of political and social issues.
3. Comedic Learning Experiences - There is an opportunity to develop comedic learning experiences that can help make learning about complex topics more enjoyable and accessible.
Industry Implications
1. Edtech - EdTech companies can explore the growing market of educational games and develop more engaging and interactive learning resources.
2. Media & Entertainment - Media and entertainment companies can explore the potential of producing interactive and educational content that can reach younger audiences and increase engagement on political and social issues.
3. Legal Education - Legal education providers can explore the use of gamification and interactive media to make legal education programs more engaging and accessible to a wider audience.
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