Card Game for Rebel Girls Celebrates Activists, Scientists, Artists & More
Laura McQuarrie — November 3, 2020 — Life-Stages
References: gibsonsgames & toyworldmag
The team behind the Good Night Stories for Rebel Girls novels collaborated with Gibsons on a licensed game called Card Game for Rebel Girls that's designed to empower and spotlight notable female figures throughout history. Following a crowdfunding campaign on Kickstarter, girls of all ages fell in love with original stories of heroic women. Now, girls can play Card Game for Rebel Girls with the aim of collecting complete sets of Character Cards getting as many Rebel Reward points as they can.
The game is all about team-building, as players will need to assemble teams of Rebel Girls that rely on different strengths from categories like Champions, Warriors, Leaders, Pioneers and Creators. In the card game, players will learn about people like Harriet Tubman, the Bronte sisters and many more.
Image Credit: Gibsons
The game is all about team-building, as players will need to assemble teams of Rebel Girls that rely on different strengths from categories like Champions, Warriors, Leaders, Pioneers and Creators. In the card game, players will learn about people like Harriet Tubman, the Bronte sisters and many more.
Image Credit: Gibsons
Trend Themes
1. Empowering Board Games - Board games like Card Game for Rebel Girls are being designed to empower and educate players on notable female figures throughout history.
2. Female-centric Game Design - More board game companies are following the trend of creating female-focused games that inspire young girls and educate them about female trailblazers.
3. Gamification of Women's History - The gamification of women's history through games like Card Game for Rebel Girls presents an opportunity for companies to explore and create educational game content.
Industry Implications
1. Toy Industry - The toy industry can embrace the trend of creating empowering and educational board games like Card Game for Rebel Girls targeted at young girls.
2. Education Industry - The education industry can innovate and leverage the power of gamification to create engaging learning experiences, especially for teaching history.
3. Women's Empowerment Industry - The women's empowerment industry can create impactful content and tools such as Card Game for Rebel Girls that educate and inspire women and girls to become future trailblazers.
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