This Rocket Builder Toy Comes to Life in Mickey's Magical Math World App
Laura McQuarrie — September 22, 2016 — Life-Stages
References: imagicademy.disney & huffingtonpost
Disney Imagicademy Mickey’s Rocket Builder is a dynamic toy with more than meets the eye.
With this toy, kids are able to mix and match 21 different rocket pieces in order to create a completely custom toy. While the fun could stop here, kids are able to delve deeper into play and learning by downloading the Mickey's Magical Math World app, which recreates the custom toy exactly as in the same configuration that a child has built. Within the app, kids are also able to set off a variety of rocket sounds and create specific rocket ship designs for missions under the guidance of Mickey Mouse. All the while, kids are able to explore shapes and colors through play.
This STEM toy offers the perfect balance of hands-on play with app connectivity.
With this toy, kids are able to mix and match 21 different rocket pieces in order to create a completely custom toy. While the fun could stop here, kids are able to delve deeper into play and learning by downloading the Mickey's Magical Math World app, which recreates the custom toy exactly as in the same configuration that a child has built. Within the app, kids are also able to set off a variety of rocket sounds and create specific rocket ship designs for missions under the guidance of Mickey Mouse. All the while, kids are able to explore shapes and colors through play.
This STEM toy offers the perfect balance of hands-on play with app connectivity.
Trend Themes
1. Hybrid Toys - Combining physical and digital elements to create an immersive play experience for children.
2. Educational Apps - Creating interactive apps that connect with physical toys to promote learning and cognitive development in children.
3. STEM Toys - Developing toys that engage children in science, technology, engineering, and math education through hands-on play experiences.
Industry Implications
1. Toy Manufacturing - Incorporating digital elements into traditional toys to provide hybrid play experiences for children.
2. Educational Technology - Producing apps that promote cognitive development and learning in children through play and interactive experiences.
3. Retail - Providing a platform for consumers to purchase hybrid toys and educational apps that support STEM education and cognitive development in children.
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