Monopoly Speed Can Be Played in Less Than 10 Minutes
Laura McQuarrie — December 3, 2019 — Life-Stages
References: shop.hasbro & toyworldmag
The longest game of Monopoly ever lasted 70 days straight, although the average game time runs about 60 to 90 minutes—but with the release of Monopoly Speed, Hasbro has created a version of the beloved board game that takes just 10 minutes to play. The shorter version of the classic game is suited for two to four players and condenses aspects of gameplay by having all players roll and buy at once, which helps to cut down on the time spent waiting in between turns.
The fast-action game has players race against the clock to buy, trade and sell properties at a quicker pace than ever before. Inside the game, players will find four tokens, four die, as well as various cards to use during a quick round of Monopoly Speed.
Image Credit: Hasbro
The fast-action game has players race against the clock to buy, trade and sell properties at a quicker pace than ever before. Inside the game, players will find four tokens, four die, as well as various cards to use during a quick round of Monopoly Speed.
Image Credit: Hasbro
Trend Themes
1. Fast-action Board Games - Hasbro's Monopoly Speed has sparked a trend for shorter, more fast-paced board games.
2. Condensed Gameplay - The trend of condensing gameplay allows for quicker rounds and reduced waiting time between turns.
3. Racing Against the Clock - Board games incorporating time constraints create a sense of urgency and excitement for players.
Industry Implications
1. Toy and Game Manufacturing - The toy and game manufacturing industry has an opportunity to develop more fast-paced board games to cater to time-constrained players.
2. Entertainment and Leisure - The entertainment and leisure industry can leverage condensed gameplay trends to offer more efficient and engaging gaming experiences.
3. Innovation in Game Accessories - There is potential for innovation in the development of specialized accessories that enhance the fast-action and time-sensitive elements of board games.
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