LIVE Magazine Features the Latest Gossip on Comic Book Stars
Sarah Moore — May 2, 2012 — Pop Culture
References: despopart.blogspot & holykaw.alltop
If you've ever wondered what Wonder Woman or Superman do when they aren't kicking butt and taking names, the faux publication called LIVE Magazine will give you a bit of insight into the world of the superhero.
Created by British artist Des Taylor, the fictional magazine company features a collection of humorous accounts of what might be going on in the lives of the super powered humans of the comic book world if they existed in real life.
Baring an uncanny resemblance to the pop culture magazine mecca LIFE, each cover features its logo emblazoned in the top left corner in white and red with a super special hero posing as the cover model. Taylor's set of cover art will be featured at London's Comic Con.
Created by British artist Des Taylor, the fictional magazine company features a collection of humorous accounts of what might be going on in the lives of the super powered humans of the comic book world if they existed in real life.
Baring an uncanny resemblance to the pop culture magazine mecca LIFE, each cover features its logo emblazoned in the top left corner in white and red with a super special hero posing as the cover model. Taylor's set of cover art will be featured at London's Comic Con.
Trend Themes
1. Superhero Lifestyle Publications - Disruptive innovation opportunity: Creating fictional magazines that explore the personal lives of superheroes to engage fans and expand the comic book industry.
2. Comic Book Gossip - Disruptive innovation opportunity: Establishing platforms or publications that provide humorous and engaging accounts of the fictional lives of superheroes to attract a wider audience to the comic book industry.
3. Pop Culture Parody Magazines - Disruptive innovation opportunity: Developing parody magazines that mimic popular culture publications like LIFE to bring a fresh and entertaining perspective to the comic book industry.
Industry Implications
1. Publishing - Disruptive innovation opportunity: Introducing fictional magazines or platforms that feature content related to superheroes, thereby creating new avenues for revenue and audience engagement.
2. Entertainment - Disruptive innovation opportunity: Capitalizing on the popularity of superheroes by creating comedic and engaging content that explores their personal lives, thus expanding the entertainment industry.
3. Comic Books - Disruptive innovation opportunity: Embracing the concept of parody and humor in comic books to attract a wider audience, leading to increased sales and industry growth.
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