'Framed' is a Collaborative Escape Room on Facebook Live
Joey Haar — October 15, 2016 — Pop Culture
'Framed' is a new type of escape room experience that makes the puzzle genre a collaborative online experience. Escape rooms have risen in popularity over the past several years, with different real-life rooms popping up in response to the popular video game genre. The Framed experience takes escape rooms back online, but in a different way, with online viewers using a chat section to guide the main character and make decisions for him.
In the Framed narrative, a security guard at an art gallery finds himself trapped in one of the exhibition rooms with a dead body. He needs to escape within 30 minutes, or else the murder will be pinned on him.
The actual actor himself will be wearing a head-mounted camera and live streaming his point of view, and the most productive submissions from online users will guide his decisions.
In the Framed narrative, a security guard at an art gallery finds himself trapped in one of the exhibition rooms with a dead body. He needs to escape within 30 minutes, or else the murder will be pinned on him.
The actual actor himself will be wearing a head-mounted camera and live streaming his point of view, and the most productive submissions from online users will guide his decisions.
Trend Themes
1. Collaborative Online Escape Rooms - The rise of collaborative online escape rooms presents opportunities for immersive and interactive online gaming experiences.
2. Live Streaming Interactive Experiences - The integration of live streaming technology into interactive experiences opens up new possibilities for engaging audiences in real-time.
3. Crowdsourced Decision Making - The use of crowdsourced decision making in online experiences creates a sense of community and allows for unique storytelling opportunities.
Industry Implications
1. Gaming - The gaming industry can leverage collaborative online escape rooms to create innovative multiplayer experiences that bring together players from different locations.
2. Streaming - The streaming industry can capitalize on live streaming interactive experiences by providing platforms and technologies that enable real-time audience engagement.
3. Entertainment - The entertainment industry can explore the concept of crowdsourced decision making to develop interactive narrative experiences that involve and captivate viewers.
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