#FR2 Created a New Candy Dispensing Disposable Camera
Madison Mackay — February 27, 2018 — Pop Culture
Japanese clothing label Fuxxxking Rabbits (#FR2) created a new candy dispensing disposable camera in collaboration with FUJIFILM. The Hi Soda Candy Camera is filled with colorful, old-fashioned Japanese candy, with each color representing a different humorous fortune for whomever picks the candy.
The exterior of the camera features the brand's classic bunny logo, on a bright yellow case. In order to get a piece of candy out, the user must press the capture button as if to take a picture. The back of the camera case features a list of all of the fortunes for each color, all written in Japanese. The new candy dispensing disposable camera by #FR2 is available free with the purchase of any article of clothing off of the brand's website.
Image Credit: Fuxxking Rabbits
The exterior of the camera features the brand's classic bunny logo, on a bright yellow case. In order to get a piece of candy out, the user must press the capture button as if to take a picture. The back of the camera case features a list of all of the fortunes for each color, all written in Japanese. The new candy dispensing disposable camera by #FR2 is available free with the purchase of any article of clothing off of the brand's website.
Image Credit: Fuxxking Rabbits
Trend Themes
1. Candy Dispensing Cameras - Combining traditional and modern technologies to create unique and playful experiences for users.
2. Fortune Candy - Integrating humorous and personalized messages into product design to create emotional connections and enhance brand loyalty.
3. Collaborative Kitsch - Fostering creative partnerships to produce limited-release, collectible items that appeal to niche audiences and create buzz for both brands involved.
Industry Implications
1. Fashion - Opportunities for apparel companies to diversify and extend their product lines through playful and unexpected collaborations, creating limited-edition items that promote brand loyalty among niche audiences.
2. Entertainment - Catering to consumer desires for playful and interactive experiences by combining tangible, shareable items with digital media, creating innovative and engaging marketing opportunities.
3. Consumer Goods - Exploring unconventional ways to integrate technology, nostalgia, and humor into everyday products, creating brand recognition and awareness through novelty and entertainment value.
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