'Protanopia' Combines 2D and 3D Graphics for an Interactive Experience
Laura McQuarrie — October 20, 2017 — Tech
References: itunes.apple & psfk
'Protanopia' introduces a next-generation digital comic that blends 2D animation with 3D graphics for a unique and interactive experience that is controlled with the tilt of one's mobile device.
The digital comic from artist André Bergs takes inspiration from the classic comic book strip format, but makes it possible for users to look beyond the confines of a border to see more of a scene in greater detail. As Bergs describes, Protanopia is the "experiment into the possibilities of digital comics."
Since there are many comic book consumers who support both print and digital publications, there seems to be ample room for experimentation, especially with formats that offer the charm of a familiar print experience enhanced with cutting-edge technology.
The digital comic from artist André Bergs takes inspiration from the classic comic book strip format, but makes it possible for users to look beyond the confines of a border to see more of a scene in greater detail. As Bergs describes, Protanopia is the "experiment into the possibilities of digital comics."
Since there are many comic book consumers who support both print and digital publications, there seems to be ample room for experimentation, especially with formats that offer the charm of a familiar print experience enhanced with cutting-edge technology.
Trend Themes
1. Hybrid Digital Comics - Hybrid digital comics that blend 2D and 3D graphics offer an immersive and interactive experience for readers.
2. 2D and 3D Graphics Integration - Integrating 2D and 3D graphics into various media forms adds depth and interactivity to the user experience.
3. Technology-enhanced Reading Formats - Formats that enhance the traditional reading experience with technology can offer new possibilities for storytelling.
Industry Implications
1. Publishing - The publishing industry can explore hybrid digital comic formats to add value and new experiences for readers.
2. Entertainment - The entertainment industry can create new immersive experiences by integrating 2D and 3D graphics in various forms of media.
3. E-learning - E-learning platforms can utilize technology-enhanced reading formats to make educational materials more engaging and effective.
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