This Virtual Technology Engages All Five Senses
Tana Makmanee — January 6, 2013 — Unique
Taking the world of virtual technology into another realm of awesomeness, the creative minds at the Tokyo Metropolitan University Graduate School of System Design have prototyped a device that allows for virtual body technology.
This virtual innovation seeks to provide users with not only a visual experience but also an experience that will engage all five senses. The technology aims to provide users with an almost real-life experience of being in someone else’s shoes. To be able to see, smell, touch and even taste in a virtual world.
The prototype includes a vibrating chair, foot pedals, a 3-D monitor and even a fan that allows for odors to be blown by. This innovative concept for turning virtual reality into an experience that will truly engage all your senses is both imaginative and exciting.
This virtual innovation seeks to provide users with not only a visual experience but also an experience that will engage all five senses. The technology aims to provide users with an almost real-life experience of being in someone else’s shoes. To be able to see, smell, touch and even taste in a virtual world.
The prototype includes a vibrating chair, foot pedals, a 3-D monitor and even a fan that allows for odors to be blown by. This innovative concept for turning virtual reality into an experience that will truly engage all your senses is both imaginative and exciting.
Trend Themes
1. Virtual Reality Sensory Experience - Opportunity to develop virtual reality technology that engages all five senses for a more immersive user experience
2. Multisensory Simulation - Opportunity to create technologies that simulate senses like touch, smell, and taste in virtual environments
3. Enhanced Virtual Reality Interfaces - Opportunity to design innovative interfaces such as vibrating chairs, foot pedals, and odor-emitting fans for a more realistic virtual experience
Industry Implications
1. Gaming Industry - Gaming companies can leverage this technology to create more immersive and realistic games
2. Entertainment Industry - Entertainment companies can explore using virtual reality sensory experiences to enhance their products and attractions
3. Healthcare Industry - Healthcare providers can utilize multisensory simulation for medical training and therapy sessions
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