Real And Virtual Actors In One Show
Jeremy Gutsche — July 1, 2007 — Art & Design
References: norskfolke.museum.no & freshcreation.nl
The Norwegian Museum of Cultural History will be implementing Augmented Reality in which virtual characters from the 17 century will be visualized in current surroundings. A real person will also interact with them as a tour guide. The overall experience will show how virtual and real actors can mix together. To watch the experience, visitors require "magic glasses". Obviously.
Implications - Technology is an integral part of daily life and many buyers consistently use the online world. Bringing the past back with virtual reality demonstrates how society is fascinated with the power of technology to learn about history. Companies should consider how the online world can be used to educate consumers in an interactive fashion, while at the same time remove viewers from the pressures of reality.
Implications - Technology is an integral part of daily life and many buyers consistently use the online world. Bringing the past back with virtual reality demonstrates how society is fascinated with the power of technology to learn about history. Companies should consider how the online world can be used to educate consumers in an interactive fashion, while at the same time remove viewers from the pressures of reality.
Trend Themes
1. Virtual Reality in Education - Implementing virtual reality in education can create interactive learning experiences and engage students in a new way.
2. Blending Real and Virtual Worlds - Combining real and virtual actors in entertainment experiences opens up new possibilities for immersive storytelling and interactive performances.
3. Augmented Reality Tourism - Using augmented reality in the tourism industry can enhance visitor experiences by overlaying virtual elements onto real-world attractions.
Industry Implications
1. Education - The education industry can embrace virtual reality technology to revolutionize traditional teaching methods and create more engaging and immersive learning environments.
2. Entertainment - The entertainment industry can explore the integration of real and virtual actors to create interactive and immersive experiences that push the boundaries of traditional storytelling.
3. Tourism - The tourism industry can leverage augmented reality to enhance visitor experiences by providing interactive and informative overlays on historical and cultural attractions.
5.1
Score
Popularity
Activity
Freshness