'Wired Muscle' Lets Someone Else Control Your Muscles
Ellen Smith — June 21, 2017 — Lifestyle
References: newgeekers & fastcodesign
Wired Muscle is a new development that allows someone else to control your muscles. Using electric muscle stimulation (EMS) two bodies can be connected to one another, allowing one person's movements to be coordinated with another. The device works by tracking one person's movements, and then mirroring that movement on the other person's arm, making it possible for them to mirror physical behavior, without actually having to look at it.
This all sounds slightly eerie, however it's proving to be highly beneficial for rehabilitation patients, as it speeds up movements and reaction times, helping people with injuries relearn basic movements with more efficiency. Wired Muscle also provides users with the ability to learn new motor skills, like swinging a golf club more rapidly.
This all sounds slightly eerie, however it's proving to be highly beneficial for rehabilitation patients, as it speeds up movements and reaction times, helping people with injuries relearn basic movements with more efficiency. Wired Muscle also provides users with the ability to learn new motor skills, like swinging a golf club more rapidly.
Trend Themes
1. Electric Muscle Stimulation - Opportunity for disruptive innovation in the field of physical therapy and rehabilitation to enhance movement and reaction times.
2. Coordinated Muscle Movements - Potential for disruptive innovation in the sports training industry to improve motor skills and physical performance.
3. Remote Muscle Control - Opportunity for disruptive innovation in the gaming and virtual reality industries to create immersive experiences with synchronized movements.
Industry Implications
1. Physical Therapy and Rehabilitation - Opportunity for disruptive innovation to revolutionize the way patients relearn basic movements and improve their efficiency.
2. Sports Training - Potential for disruptive innovation to enhance motor skills and physical performance through synchronized muscle movements.
3. Gaming and Virtual Reality - Opportunity for disruptive innovation to create more immersive experiences by enabling remote muscle control in virtual environments.
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