Weiche Wu Designs Whimsical Subway Toys to Induce Laughs
Kevin Young — May 26, 2012 — Lifestyle
Designer Weiche Wu has come up with a few subway tools that will obliterate the seemingly awkward and mundane moments while riding the train.
It seems as if during subway rides people are fixated on being preoccupied, flushing out all the people around them while fidgeting for something to do. Human interaction comes to a halt, eye contact is like a dart game and people tend to do everything they can to stay in their own bubble.
Wu's subway interaction tools encourage laughter, eye contact and the revival of the inner self. These tools are designs found in the London tube where often times people don't interact or look at one another. In this series of amusing toys, there is a mustache mirror, a classic paper cup telephone system and fun-poking signs.
These Weiche Wu designs are sure to stir up a good giggle.
It seems as if during subway rides people are fixated on being preoccupied, flushing out all the people around them while fidgeting for something to do. Human interaction comes to a halt, eye contact is like a dart game and people tend to do everything they can to stay in their own bubble.
Wu's subway interaction tools encourage laughter, eye contact and the revival of the inner self. These tools are designs found in the London tube where often times people don't interact or look at one another. In this series of amusing toys, there is a mustache mirror, a classic paper cup telephone system and fun-poking signs.
These Weiche Wu designs are sure to stir up a good giggle.
Trend Themes
1. Reviving Human Interaction - Creating tools and experiences that encourage interaction and connection in mundane situations like subway rides.
2. Injecting Humor and Playfulness - Integrating whimsical and amusing elements into everyday environments, such as subway stations, to lighten the mood and promote enjoyment.
3. Breaking Social Barriers - Developing innovative tools and designs that disrupt the norm of avoiding eye contact and social interaction, creating opportunities for people to engage with each other.
Industry Implications
1. Urban Public Transportation - Exploring how subway systems and transportation authorities can enhance the passenger experience by introducing interactive elements that foster connection and amusement.
2. Product Design and Manufacturing - Designing and producing playful and interactive objects specifically tailored for public spaces, like subway stations, to stimulate engagement and social interaction.
3. Entertainment and Media - Creating content and experiences that incorporate humor and playfulness in public settings, like subway stations, to entertain and engage individuals during their commute.
1.6
Score
Popularity
Activity
Freshness