The 'Basslet' Wirelessly Vibrates Along to Music on a Smartphone
References: kickstarter & springwise
Part of the unique appeal of a club is the full-body feeling of the giant subwoofers pulsing through the air, and Lofelt is attempting to bring that feeling out of the club and into the world with 'Basslet,' a wearable subwoofer. The product is nearly indistinguishable from a smart watch (albeit without any display), but it wirelessly connects to smartphones, laptops, gaming consoles, VR headsets and most other sound-emitting devices to let consumers literally feel their music.
The wearable subwoofer is a completely new concept in sound design; it doesn't just vibrate at a regular frequency in response to music, but covers the entire bass frequency spectrum, from 10 - 250 Hz. Though completely inaudible, the device creates an immersive listening environment for its wearer.
While VR goggles dominate the immersive experience as far as sight is concerned, these wearable subwoofers could represent a shift into tactile immersion as well.
The wearable subwoofer is a completely new concept in sound design; it doesn't just vibrate at a regular frequency in response to music, but covers the entire bass frequency spectrum, from 10 - 250 Hz. Though completely inaudible, the device creates an immersive listening environment for its wearer.
While VR goggles dominate the immersive experience as far as sight is concerned, these wearable subwoofers could represent a shift into tactile immersion as well.
Trend Themes
1. Wearable Subwoofers - Disruptive innovation opportunity: Wearable subwoofers can enhance the music listening experience by creating an immersive environment for the wearer.
2. Tactile Immersion - Disruptive innovation opportunity: Wearable subwoofers represent a shift into tactile immersion, allowing users to physically feel the music.
3. Sound Design - Disruptive innovation opportunity: The concept of wearable subwoofers introduces a new approach to sound design, expanding beyond traditional audio devices.
Industry Implications
1. Consumer Electronics - Disruptive innovation opportunity: The consumer electronics industry can explore the development of wearable subwoofers to enhance the audio experience of various devices.
2. Entertainment - Disruptive innovation opportunity: The entertainment industry can integrate wearable subwoofers to create more immersive experiences for consumers, particularly in gaming and virtual reality.
3. Wearable Technology - Disruptive innovation opportunity: The wearable technology industry can leverage the concept of wearable subwoofers to offer new and unique audio-enhanced wearables.
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