Touch the Train Window Makes Images Seem Real to Cure Commute Boredom
Elise Ying-Hei Ho — December 9, 2012 — Tech
References: psfk & designtaxi
Known for its mind-blowing and spectacular inventions, Japan has created a new way to cure boredom on long commutes with their Touch the Train Window augmented reality feature.
For being such a small country, Japan has packed a lot of ingenious ideas with tremendous attention to the details and nuances in life. Train rides can be quite long, weaving around and under mountains, which is where Touch the Train Window comes in. Using Microsoft Kinect technology, a GPS tracker, projector, iPhone and some efficient programming, the augmented reality feature is able to change in real time based on what the passenger taps. The images displayed seamlessly integrate into the scenery outside, making it seem as if the hot air balloons, airplanes and cyclists are just outside the window.
For being such a small country, Japan has packed a lot of ingenious ideas with tremendous attention to the details and nuances in life. Train rides can be quite long, weaving around and under mountains, which is where Touch the Train Window comes in. Using Microsoft Kinect technology, a GPS tracker, projector, iPhone and some efficient programming, the augmented reality feature is able to change in real time based on what the passenger taps. The images displayed seamlessly integrate into the scenery outside, making it seem as if the hot air balloons, airplanes and cyclists are just outside the window.
Trend Themes
1. Augmented Reality - Utilizing technologies like Microsoft Kinect and GPS trackers to create immersive augmented reality experiences.
2. Interactive Commute - Integrating interactive elements into the commuting experience to alleviate boredom and engage passengers.
3. Real-time Integration - Creating seamless integration between virtual and physical environments for a more immersive experience.
Industry Implications
1. Transportation - Exploring ways to enhance the commuting experience through technology and interactive content.
2. Entertainment - Developing new forms of entertainment and engagement for passengers during transportation.
3. Tech Hardware - Incorporating innovative technologies like projectors, GPS trackers, and sensors into the development of interactive experiences.
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