EM3's Ether Prototype Weighs Just 37 Grams
Laura McQuarrie — December 10, 2021 — Tech
References: prnewswire
Even as the hardware that powers virtual reality headsets evolves, it seems that their designs remain bulky and cumbersome but EM3 recently released a prototype for a thin VR headset. Ether comes in at just 6.8 millimeters and it weighs only about 37 grams. As such, Ether is the lightest virtual reality near-eye display solution of its kind.
Due to the chunkiness of conventional virtual reality headsets, wearers tend to find that they are only comfortable wearing a headset for 20 minutes at a time before they begin to lose their sense of immersion. The EM3 Ether prototype glass contains two micro-displays, 2560x2560 pixel resolution in full color, and it can be tethered to a smartphone for convenient and comfortable virtual experiences.
Due to the chunkiness of conventional virtual reality headsets, wearers tend to find that they are only comfortable wearing a headset for 20 minutes at a time before they begin to lose their sense of immersion. The EM3 Ether prototype glass contains two micro-displays, 2560x2560 pixel resolution in full color, and it can be tethered to a smartphone for convenient and comfortable virtual experiences.
Trend Themes
1. Ultra-thin VR Headsets - The development of ultra-thin VR headsets can improve the user experience and increase immersion by reducing discomfort.
2. Lightweight Wearable Technology - Advances in lightweight wearable technology, like the EM3 Ether prototype, can create opportunities for new applications and use cases in multiple industries.
3. Tethering to Smartphones for VR - Tethering VR headsets to smartphones can provide a convenient and affordable alternative to traditional bulky headsets, potentially disrupting the VR industry.
Industry Implications
1. Virtual Reality - The VR industry can benefit from the development of ultra-thin and lightweight headsets, improving the user experience and widening adoption.
2. Healthcare - The use of VR headsets in healthcare can be made more practical and comfortable for patients with lightweight and less cumbersome headsets like the EM3 Ether prototype.
3. Entertainment - The entertainment industry, particularly gaming, can benefit from the development of tethered VR headsets that are affordable and more accessible to consumers.
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