Inventor Tao Xiangli Creates a Giant Robot Design Out of Scrap Metal
References: photoblog.nbcnews & obviouswinner
The intimidating robot design by Chinese inventor Tao Xiangli looks like it is more than willing to destroy anything and everything in its path as it fights for world domination.
Standing at over 6-feet tall and weighing over 500 pounds, this monstrous brute could most definitely crush a person just by looking at them. To make it even more bone-chilling, the designer incorporated illuminated elements powered by electric wiring that shine up and down the robot's immense body so you can see it coming after you even when it's dark outside. The entire construction was made out of salvaged metal pieces and recycled materials that Xiangli bought at a second-hand market and it took him 11 months to complete it.
This giant robot design is a spectacularly impressive scrap-metal invention.
Standing at over 6-feet tall and weighing over 500 pounds, this monstrous brute could most definitely crush a person just by looking at them. To make it even more bone-chilling, the designer incorporated illuminated elements powered by electric wiring that shine up and down the robot's immense body so you can see it coming after you even when it's dark outside. The entire construction was made out of salvaged metal pieces and recycled materials that Xiangli bought at a second-hand market and it took him 11 months to complete it.
This giant robot design is a spectacularly impressive scrap-metal invention.
Trend Themes
1. Scrap-metal Inventions - Creating innovative designs using salvaged metal pieces and recycled materials.
2. Giant Robot Designs - Designing towering robots with a menacing presence and illuminated elements.
3. Personal Robotics - Developing larger-than-life robotic creations for personal use or entertainment purposes.
Industry Implications
1. Robotics - Leveraging scrap-metal and recycled materials to pioneer new innovations in the robotics industry.
2. Second-hand Markets - Exploring the potential for capturing untapped resources from second-hand markets for creative and sustainable businesses.
3. Entertainment - Expanding the possibilities of large-scale personal robotics to create immersive and awe-inspiring entertainment experiences.
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