Sonic Boom Introduces the Phono-Mat as an In-Store Experience
Canada's largest record store has just announced it now has a Phono-Mat—a randomized record vending machine—in its Toronto location. The Phono-Mat presents a unique in-store experience for record lovers, nostalgia-seekers, and "rabid record hunters." One may simply ask for a token at the front desk and select an option of either a seven-inch or a 12-inch record. Not knowing which record will tumble down is part of the appeal. The record vending machine presents new pathways for discovering new sounds and different artists.
The Phono-Mat was designed in Toronto by Craig Small who is also the creator of the coin-operated book dispenser, the Biblio-Mat. The book machine is available at another key Toronto business—the Monkey's Paw on Bloor Street West.
Image Credit: Sonic Boom
The Phono-Mat was designed in Toronto by Craig Small who is also the creator of the coin-operated book dispenser, the Biblio-Mat. The book machine is available at another key Toronto business—the Monkey's Paw on Bloor Street West.
Image Credit: Sonic Boom
Trend Themes
1. Randomized Vending Machines - Disruptive innovation opportunities include implementing randomized vending machines in various settings such as book stores, art galleries, clothing stores etc. to create an exciting and unique in-store experience.
2. In-store Experience - Opportunities for creating unique in-store experiences using various techniques including randomized vending machines, interactive displays, and augmented reality to promote sales and brand loyalty.
3. Nostalgia Marketing - Implementing nostalgia marketing strategies can bring back great memories for consumers, create emotional connections, and drive sales. Randomized vending machines and other nostalgic items can be used to create a powerful brand image.
Industry Implications
1. Retail Industry - Disruptive innovation opportunities in retail industry include creating unique in-store experiences that increase customer satisfaction and drive sales through the use of technology such as randomized vending machines.
2. Entertainment Industry - Using randomized vending machines in the entertainment industry can create excitement and introduce customers to new music and artists, as well as generate new revenue streams for businesses.
3. Culture Industry - Implementing in-store experiences that promote nostalgia and cultural connections can increase brand loyalty and drive sales in the culture industry. Randomized vending machines, unique displays, and interactive exhibits are great options to create this type of experience.
5.1
Score
Popularity
Activity
Freshness