Wonderscope's Clio's Cosmic Quest Immerses Kids in Outer Space
Laura McQuarrie — August 13, 2019 — Life-Stages
References: apps.apple & prnewswire
Clio's Cosmic Quest is the newest augmented reality storybook from AR reading adventure app Wonderscope. Beyond totally immersing kids in a story, the tales told by Wonderscope encourage interaction by encouraging kids to read along and step into an imaginative world with elements that fuse the physical and digital realms.
With Clio's Cosmic Quest, kids have the chance to learn all about the solar system, supernovas, nebulas and particles in a way that's not only fun but also spatial and kinesthetic. In this story, kids are introduced to Clio, a stardust particle who serves as their guide to the universe and helps them navigate bullies, meet the sun, learn facts and ultimately bring the nebula back together.
To foster confidence in young readers, Wonderscope boasts a voice recognition system that supports kids at various levels.
With Clio's Cosmic Quest, kids have the chance to learn all about the solar system, supernovas, nebulas and particles in a way that's not only fun but also spatial and kinesthetic. In this story, kids are introduced to Clio, a stardust particle who serves as their guide to the universe and helps them navigate bullies, meet the sun, learn facts and ultimately bring the nebula back together.
To foster confidence in young readers, Wonderscope boasts a voice recognition system that supports kids at various levels.
Trend Themes
1. AR Storybooks - There is a market opportunity for more AR storybooks that can encourage kids to interact and learn through immersive experiences.
2. Kinesthetic Learning - There is potential for more educational apps that incorporate kinesthetic learning to make learning more interactive and memorable for kids.
3. Voice Recognition Technology - Voice recognition technology can be further developed to support young readers and provide them with personalized learning experiences.
Industry Implications
1. Edtech - EdTech companies can explore the use of AR and voice recognition technology to create immersive and personalized learning experiences for children.
2. Publishing - Publishing companies can explore the market potential for AR storybooks and incorporate kinesthetic learning to make reading more interactive and engaging for kids.
3. Entertainment - Entertainment companies can cater to kids' growing interest in interactive and immersive experiences by creating more AR-based content that gamifies learning.
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