Penguin's We Tell Stories
Bianca — March 27, 2008 — Pop Culture
References: wetellstories
Story telling is being taken to a whole new level of modern with a digital fiction project from Penguin! The new form of story telling will be found on We Tell Stories over six weeks and will involve six authors and six classic stories... plus a secret seventh story which can be unlocked by clues!
These authors "will be pushing the envelope and creating tales that take full advantage of the immediacy, connectivity and interactivity that is now possible. These stories could not have been written 200, 20 or even 2 years ago," the site says about the project started March 18, 2008
"Penguin UK is launching its most ambitious digital writing project to date. In collaboration with fêted alternate reality game designers Six to Start, Penguin has challenged some of its top authors to create new forms of story - designed specially for the internet."
Authors include Charles Cumming, Toby Litt, Kevin Brooks, Nicci French, Matt Mason and Mohsin Hamid; stores include classics, The 39 Steps, Haunted Dolls House, Fairy Tales, Thérèse Raquin, Hard Times and 1001 Nights.
"But somewhere on the internet is a secret seventh story, a mysterious tale involving a vaguely familiar girl who has a habit of getting herself lost," the site adds. "Readers who follow this story will discover clues that will shape her journey and help her on her way. These clues will appear online and in the real world and will direct readers to the other six stories.
"The secret seventh story will also offer the chance to win some wonderful prizes in addition to the prizes on offer on WeTellStories.co.uk, including The Penguin Complete Classics Library, over £13,000 worth of the greatest books ever written."
Book lovers will agree there's a romance to holding real books that no e-book, no matter how good the content, will be able to compete with. With the rise of internet however, print media is hurting. Although publishers understand our desire for paper, they're being forced to come up with innovative ways to keep money flowing to authors. Turning to digital media is a sad reality in keeping with the times.
But you know what? This project looks pretty cool!
These authors "will be pushing the envelope and creating tales that take full advantage of the immediacy, connectivity and interactivity that is now possible. These stories could not have been written 200, 20 or even 2 years ago," the site says about the project started March 18, 2008
"Penguin UK is launching its most ambitious digital writing project to date. In collaboration with fêted alternate reality game designers Six to Start, Penguin has challenged some of its top authors to create new forms of story - designed specially for the internet."
Authors include Charles Cumming, Toby Litt, Kevin Brooks, Nicci French, Matt Mason and Mohsin Hamid; stores include classics, The 39 Steps, Haunted Dolls House, Fairy Tales, Thérèse Raquin, Hard Times and 1001 Nights.
"But somewhere on the internet is a secret seventh story, a mysterious tale involving a vaguely familiar girl who has a habit of getting herself lost," the site adds. "Readers who follow this story will discover clues that will shape her journey and help her on her way. These clues will appear online and in the real world and will direct readers to the other six stories.
"The secret seventh story will also offer the chance to win some wonderful prizes in addition to the prizes on offer on WeTellStories.co.uk, including The Penguin Complete Classics Library, over £13,000 worth of the greatest books ever written."
Book lovers will agree there's a romance to holding real books that no e-book, no matter how good the content, will be able to compete with. With the rise of internet however, print media is hurting. Although publishers understand our desire for paper, they're being forced to come up with innovative ways to keep money flowing to authors. Turning to digital media is a sad reality in keeping with the times.
But you know what? This project looks pretty cool!
Trend Themes
1. Interactive Digital Fiction - The rise of interactive digital fiction opens up opportunities to engage and captivate audiences in new ways.
2. Alternate Reality Games - Combining alternate reality games with storytelling creates a unique and immersive experience for readers and players alike.
3. Multimedia Storytelling - Adding multimedia elements to storytelling can enhance the emotional impact and engagement of the audience.
Industry Implications
1. Publishing - Publishers can leverage interactive digital fiction and alternate reality games to create new revenue streams and attract younger audiences.
2. Entertainment - Entertainment companies can explore alternate reality games and multimedia storytelling to develop engaging and captivating experiences for their audiences.
3. Education - Educational institutions can use interactive digital fiction and multimedia storytelling to supplement traditional learning methods and enhance student engagement and retention.
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