The 'Nosulus Rift' is for 'South Park: The Fractured but Whole'
References: nosulusrift.ubisoft & digitaltrends
South Park, the long-running cartoon series, has never been afraid of making crass jokes, and so the Nosulus Rift is right down the comedy show's alley. The device, created for the video game 'South Park: The Fractured but Whole,' is like an Oculus Rift that straps over consumers' noses to deliver VR scents. However, the only scents that the Nosulus Rift has in its repertoire are the scents of flatulence.
Though the video for the Nosulus Rift looks like a joke in and of itself (which it is,) the device is an actual working prototype created by Ubisoft. There are no plans to sell the Nosulus Rift to consumers, but it will be on display at Gamescom in Cologne. And Cologne is indeed the perfect city to showcase Ubisoft's newest VR tech.
Though the video for the Nosulus Rift looks like a joke in and of itself (which it is,) the device is an actual working prototype created by Ubisoft. There are no plans to sell the Nosulus Rift to consumers, but it will be on display at Gamescom in Cologne. And Cologne is indeed the perfect city to showcase Ubisoft's newest VR tech.
Trend Themes
1. Virtual Reality Scent Devices - Disruptive innovation opportunity: Creating immersive virtual reality experiences by incorporating scents through VR devices.
2. Immersive Gaming Experiences - Disruptive innovation opportunity: Developing new technologies and devices that enhance the sensory aspects of gaming, such as smell, to create more engaging experiences.
3. Comedic Virtual Reality - Disruptive innovation opportunity: Exploring the potential of virtual reality technology to enhance comedic storytelling and experiences, as demonstrated by the use of fart scents in the Nosulus Rift.
Industry Implications
1. Gaming - Disruptive innovation opportunity: Incorporating sensory elements like scent into gaming devices and experiences to create more immersive gameplay.
2. Virtual Reality - Disruptive innovation opportunity: Pushing the boundaries of virtual reality technology by exploring new sensory enhancements, such as scent, to create more realistic and captivating virtual worlds.
3. Entertainment Technology - Disruptive innovation opportunity: Integrating scent technology into entertainment devices and platforms to provide users with a more immersive and multi-sensory entertainment experience.
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