Warner Bros. Games Added 'Gizmo' from Gremlins to MultiVersus
Colin Smith — September 9, 2022 — Tech
References: youtube
Warner Bros. Games, the game studio most known for its largely popular platform fighting game, 'MultiVersus,' announced that it has added 'Gizmo' to the multiversal game. Gizmo is the main 'Mogwai' from the 1984 horror movie 'Gremlins,' where the character teams up with humans to defeat the evil gremlins.
In MultiVersus, Gizmo is a cute, cuddly support character armed with tools that appear in the original movie. For example, Gizmo uses musical note projectiles, his iconic pink toy sports car, his signature bow and arrow, and even an umbrella. The character also has an alternative skin available named 'Combat Gizmo,' where the character appears more ready for a large-scale fight.
Gizmo and Combat Gizmo are available now for purchase in MultiVersus, with Gizmo costing either 3,000 in-game gold, or a small transaction of gems. Gems are the in-game currency that is acquired with real-world money.
Image Credit: Warner Bros. Games
In MultiVersus, Gizmo is a cute, cuddly support character armed with tools that appear in the original movie. For example, Gizmo uses musical note projectiles, his iconic pink toy sports car, his signature bow and arrow, and even an umbrella. The character also has an alternative skin available named 'Combat Gizmo,' where the character appears more ready for a large-scale fight.
Gizmo and Combat Gizmo are available now for purchase in MultiVersus, with Gizmo costing either 3,000 in-game gold, or a small transaction of gems. Gems are the in-game currency that is acquired with real-world money.
Image Credit: Warner Bros. Games
Trend Themes
1. Incorporating Movie Characters in Video Games - Game studios can leverage popular movie characters to attract a wider audience to their gaming platforms.
2. Alternative Skins for Characters - Game studios can offer alternative skins for characters to enhance the player experience.
3. In-game Purchases and Currency - Game studios can boost revenue streams through in-game purchases and a virtual currency system.
Industry Implications
1. Video Game - The video game industry can look into licensing popular movie characters to expand their reach and attract new customers.
2. Entertainment - The entertainment industry can explore more collaborations between movies and video games to increase revenue streams.
3. E-commerce - E-commerce platforms can offer virtual currency packages for in-game purchases, creating not only a new revenue stream but also an engaging experience for customers.
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