Gameplan Teams Up with the Texas Scholastic Esports Federation
Kanesa D — April 10, 2024 — Social Good
References: texsef.org & gameplan
Gameplan is introducing a new partnership with the Texas Scholastic Esports Federation. As a part of the new deal, the two organizations will work on designing multiple esports courses for students to enroll in should they take an interest in the industry. Gameplan's courses will abide by the Texas Scholastic Esports Federation's mission to enhance diversity and inclusion in the esports space and through the company's projects.
“We are excited to team up with TexSEF and support their mission to provide high-quality esports education to all students. We wanted to find a local partner for the Texas market that understands the needs of the districts, educators, and students. In the TexSEF, we have found just that [...]," said Rasmus Sandström, CEO of Gameplan.
Image Credit: Gameplan, Texas Scholastic Esports Federation
“We are excited to team up with TexSEF and support their mission to provide high-quality esports education to all students. We wanted to find a local partner for the Texas market that understands the needs of the districts, educators, and students. In the TexSEF, we have found just that [...]," said Rasmus Sandström, CEO of Gameplan.
Image Credit: Gameplan, Texas Scholastic Esports Federation
Trend Themes
1. Educational Esports Courses - Innovative esports courses designed for student enrollment to promote diversity and inclusion in the industry.
2. Scholastic Esports Partnerships - Collaborative initiatives between educational institutions and esports organizations to enhance student engagement and learning.
3. Localized Education Partnerships - Partnerships with regional organizations to tailor esports education programs based on local needs and demographics.
Industry Implications
1. Education - The education sector leveraging esports partnerships to offer specialized courses for student engagement and skill development.
2. Esports - Esports industry collaborating with educational bodies to introduce tailored programs aligning with diversity and inclusion goals.
3. Gaming - Gaming industry exploring alliances with educational entities to create innovative learning experiences through esports integration.
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