The Clementoni 'Coko' is Designed for Children Aged Three and Up
Michael Hemsworth — October 15, 2019 — Tech
The Clementoni 'Coko' coding robot is a crocodile-inspired toy for children aged three and up that will offer them a way to learn about robotics and coding as early as possible. The toy works by having kids position various command pieces onto the top section of the unit; the robot will then interpret the code and perform accordingly. This will allow children to create a variety of different routes and movements around obstacles or environments to learn the basics of coding.
The Clementoni 'Coko' coding robot comes with 15 command pieces and will encourage children to try their hand at an array of commands at their leisure. The robot speaks to the increasing number of parents seeking out products that help little ones learn the basics of coding and robotics to have them ready for the classroom as soon as possible.
The Clementoni 'Coko' coding robot comes with 15 command pieces and will encourage children to try their hand at an array of commands at their leisure. The robot speaks to the increasing number of parents seeking out products that help little ones learn the basics of coding and robotics to have them ready for the classroom as soon as possible.
Trend Themes
1. Early Learning Robotics - The trend towards teaching coding and robotics to children as early as possible is growing rapidly, with opportunities in developing educational products for this age group.
2. Interactive Coding Toys - Interactive coding toys like the Clementoni 'Coko' are disrupting the traditional toy industry by offering a new way to learn and play, providing opportunities for innovation in product design and development.
3. Obstacle-based Coding - Obstacle-based coding, as demonstrated by the Clementoni 'Coko', is a trend that can revolutionize the way children learn coding by introducing them to real-world problem-solving skills through play.
Industry Implications
1. Education & Learning - The education industry has significant opportunities to create new products and methods of teaching coding and robotics to young children, including interactive learning tools and curriculums.
2. Toy & Game Manufacturing - Toy manufacturers can capitalize on the trend towards interactive coding toys and develop innovative products that cater to young children's early learning needs.
3. Robotics & Automation - The robotics and automation industry can develop new technology specifically tailored to young children to further encourage the early learning of coding and robotics, as demonstrated by the Clementoni 'Coko'.
6.2
Score
Popularity
Activity
Freshness