Meta Has Filed Multiple Patents to Implement Biometric Tracking in VR
Colin Smith — January 24, 2022 — Tech
References: about.facebook & nypost
Meta, the owners of the Oculus Quest 2 and the company spearheading ventures into the Metaverse, have filed several patents that outline the company's intent to implement unique VR technology, such as biometric data tracking. The initial types of biometric data that these patents outline devices to track include eye tracking, such as where eyes are looking, and body pose tracking, which comes in the form of wearables.
The wearables for body pose tracking open a lot of doors for immersion in the Metaverse as a virtual world. With pose tracking, individuals will be able to move their bodies and have these movements represented accurately in a virtual space. This improves not only immersive features such as virtual handshakes or hugs but also allows for more professionalism in the virtual space. One setback to many Metaverse applications currently in existence is the static and inhuman nature of the character models. However, with body pose tracking, models will be able to talk with their hands, move more naturally, and appear much more human-like, which bodes well for the future of the Metaverse.
Image Credit: Meta, Mark Zuckerberg
The wearables for body pose tracking open a lot of doors for immersion in the Metaverse as a virtual world. With pose tracking, individuals will be able to move their bodies and have these movements represented accurately in a virtual space. This improves not only immersive features such as virtual handshakes or hugs but also allows for more professionalism in the virtual space. One setback to many Metaverse applications currently in existence is the static and inhuman nature of the character models. However, with body pose tracking, models will be able to talk with their hands, move more naturally, and appear much more human-like, which bodes well for the future of the Metaverse.
Image Credit: Meta, Mark Zuckerberg
Trend Themes
1. Biometric Data Tracking - Meta has filed patents for tracking biometric data in VR which improves immersive experiences and increases professionalism in virtual spaces.
2. Body Pose Tracking Wearables - Wearable devices that track body poses for VR open doors to more immersive virtual experiences.
3. Improved Character Models - The use of body pose tracking for VR can lead to more natural and human-like character models in virtual spaces.
Industry Implications
1. Virtual Reality - The VR industry can benefit from implementing body pose tracking wearables and biometric data tracking for improved immersive experiences.
2. Online Gaming - The gaming industry can use body pose tracking wearables and biometric data tracking for immersive experiences in online gaming.
3. Virtual Meetings and Events - Virtual meetings and events industries can increase the professionalism of virtual settings by using body pose tracking wearables for improved interactions.
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