TIMIO is a Screen-Free Music Player That Shares Educational Content
Laura McQuarrie — March 6, 2019 — Life-Stages
References: timio.co & kickstarter
TIMIO is now being introduced on Kickstarter as an educational audio toy and music player with a simple design that allows kids to access interactive content by snapping on a magnetic disc. The screen-free educational toy helps a child to develop their vocabulary, as well as various audio and visual skills. With nursery rhymes, lullabies and fairy tales in five different languages, kids can use TIMIO to access a broad range of safe content for expanding their minds.
While the portable MP3 player forms the base of the system, up to 20 interactive content discs can be added or removed to activate content related to different subjects. The design of TIMIO requires no setup and is entirely kid-friendly, meaning that kids should be able to swap one disc for another without adult intervention.
While the portable MP3 player forms the base of the system, up to 20 interactive content discs can be added or removed to activate content related to different subjects. The design of TIMIO requires no setup and is entirely kid-friendly, meaning that kids should be able to swap one disc for another without adult intervention.
Trend Themes
1. Interactive Audio Toys - Opportunity for creating interactive audio toys that enhance educational content and engage children in learning.
2. Screen-free Technology - Disruptive innovation potential in developing screen-free devices that encourage creativity and reduce screen time for children.
3. Multilingual Educational Tools - Potential for creating educational toys that offer content in multiple languages, facilitating language acquisition and cultural learning.
Industry Implications
1. Toy Industry - Opportunity for toy companies to develop interactive audio toys that provide educational content and promote learning through play.
2. Technology Industry - Disruptive innovation potential in creating screen-free devices that offer educational content and entertainment for children.
3. Education Industry - Opportunity for developing multilingual educational tools that support language learning and cultural awareness in children.
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