The Jooki is a Kid-friendly Audio Streaming Speaker
Niko Pajkovic — February 25, 2022 — Life-Stages
References: jooki.rocks & mikeshouts
MuuseLabs, a kid-focused consumer electronics company, has launched the Jooki Kids Music & Story Player, a screenless Wi-Fi streaming speaker designed for children. According to the company, the idea for the new device was inspired by '80s-era cassette tapes.
The new speaker features patented NFC ToyTouch Technology that allows kids to operate the device on their own by using reprogrammable Jooki tokens and figurines, which function as a remote control. Kids can use these tokens and figurines to start, stop, and change playlists, which can be set up by their parents via the Jooki app.
The idea is that using physical tokens and figurines will keep children away from screens -- an increasing priority for parents -- while still allowing them to engage with streaming technology.
Image Credit: Jooki Kids
The new speaker features patented NFC ToyTouch Technology that allows kids to operate the device on their own by using reprogrammable Jooki tokens and figurines, which function as a remote control. Kids can use these tokens and figurines to start, stop, and change playlists, which can be set up by their parents via the Jooki app.
The idea is that using physical tokens and figurines will keep children away from screens -- an increasing priority for parents -- while still allowing them to engage with streaming technology.
Image Credit: Jooki Kids
Trend Themes
1. Screenless Streaming Devices - Companies can innovate by creating devices designed for consumers who want to enjoy streaming without the distraction of screens.
2. NFC Toytouch Technology - There is a growing opportunity for innovation in touch technology that can create interactive experiences for kids and enhance screen-free play.
3. Child-focused Audio Devices - Providing a device that is designed specifically for children opens opportunities to innovate in features that can be used and controlled solely by kids.
Industry Implications
1. Consumer Electronics - CE companies can develop and market new devices or peripheral tech to meet the need for safe and appropriate technology use by children.
2. Entertainment Streaming - Streaming providers can adjust their existing business models to cater to a younger audience who value screen-free entertainment experiences.
3. Toy Manufacturing - Companies in the toy manufacturing space can leverage technology and develop new products or partnerships to create interactive and educational toys and devices.
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