Cryptovoxels is a user-owned virtual world where players can "buy land to build stores and art galleries." The platform, powered by the Ethereum blockchain, has been around for a while—but recent interest in NFTs and digital environments has certainly boosted its popularity.
Information Age defines what it is like to enter the user-owned virtual world through your browser: "you are greeted with a boulevard stretching off into an infinite purple haze." Once loaded, the immersive experience leaves you "standing in an art gallery filled with image and sound from the latest cryptocurrency gold rush: non-fungible tokens (NFTs), a cryptographically-signed asset taking the art world by storm."
Spaces like Cryptovoxels offer interesting opportunities for artists to showcase their work and better control their distribution. Information Age also signals that even the virtual space of Cryptovoxels is an NFT—"with parcels of digital real estate being be traded on secondary markets like OpenSea."
Blockchain-Powered Virtual Worlds
Cryptovoxels is a User-Owned Virtual World and You Can Buy Land
Trend Themes
1. Virtual Real Estate Investment - The rise of blockchain-powered virtual worlds presents new investing opportunities for those interested in virtual real estate.
2. Nft-based Art Exhibitions - Platforms like Cryptovoxels offer new ways for artists to showcase their work and profit from it through the sale of NFTs.
3. Decentralized Virtual Communities - User-owned virtual worlds powered by blockchain technology allow for the creation of decentralized virtual communities with greater user control and autonomy.
Industry Implications
1. Real Estate - The use of blockchain technology to power virtual real estate investment opportunities may disrupt traditional real estate markets and open up new opportunities for investors.
2. Art - NFT-based art exhibitions and sales on platforms like Cryptovoxels have the potential to disrupt traditional art markets and change the way artists monetize their work.
3. Gaming - The development of user-owned virtual worlds may disrupt traditional gaming models and allow for the creation of more decentralized and autonomous communities.