Winds & Leaves Lets Players Cultivate Biomes in Virtual Reality
Laura McQuarrie — February 5, 2021 — Tech
References: windsandleaves & roadtovr
Winds & Leaves is a new game from Montreal-based studio Trebuchet and it takes the form of a world-building game that unfolds in virtual reality. The non-linear game starts off on a desert planet and players are tasked with taking the environment from one that's barren to full of life. Seed by seed, the game has players create and explore thriving environments that are full of color.
Unlike many games in the same category, Winds & Leaves offers players a different way to get around. Rather than walking on foot, players experience the world from a higher vantage point on stilts, which is helpful for reaching higher places. The game was conceptualized as an experience that's peaceful yet not passive.
Unlike many games in the same category, Winds & Leaves offers players a different way to get around. Rather than walking on foot, players experience the world from a higher vantage point on stilts, which is helpful for reaching higher places. The game was conceptualized as an experience that's peaceful yet not passive.
Trend Themes
1. Meditative Gaming - Meditative world-building games offer the opportunity to create a new genre of gaming by combining relaxation and gameplay.
2. Virtual Reality Gaming - Non-linear games like Winds & Leaves in virtual reality provide an entirely new way to interact with technology.
3. Eco-adventures - Eco-adventures as a trend offer a new way for gamers to interact with nature and learn about the environment.
Industry Implications
1. Game Development Industry - Game developers can advance the use of virtual reality and develop meditative games to meet a growing market demand.
2. Wellness Industry - The wellness industry can further integrate technology and gaming by providing meditative gaming experiences that promote relaxation and stress reduction.
3. Ecotourism Industry - Ecotourism companies can incorporate virtual reality gaming in their experiences and education materials to promote environmental consciousness and immersive learning.
1.4
Score
Popularity
Activity
Freshness