We Choose the Moon Lets People Be Armchair Astronauts
Caca Milis — August 11, 2009 — Tech
References: wechoosethemoon
Ever wondered what it was like on a mission to the moon? Website "Let’s go to the moon" celebrates the Apollo 11 lunar landing 40th anniversary.
This interactive website will guide you through the most realistic mission to the moon you will ever experience from the comfort of your own sofa.
With "Let's go to the moon" you actually get the chance to see and hear what the astronauts experienced and a lot more. We get to see actual pictures from various stages of the journey from launch to landing and in between. You get to hear live recordings from Neil Armstrong, fellow astronauts, mission command and the US President.
Approaching the landing, I actually felt like I was on a mission to the moon and when Neil Armstrong said those famous words, “That’s one small step for [a] man, one giant leap for mankind,” my heart was pounding.
This interactive website will guide you through the most realistic mission to the moon you will ever experience from the comfort of your own sofa.
With "Let's go to the moon" you actually get the chance to see and hear what the astronauts experienced and a lot more. We get to see actual pictures from various stages of the journey from launch to landing and in between. You get to hear live recordings from Neil Armstrong, fellow astronauts, mission command and the US President.
Approaching the landing, I actually felt like I was on a mission to the moon and when Neil Armstrong said those famous words, “That’s one small step for [a] man, one giant leap for mankind,” my heart was pounding.
Trend Themes
1. Immersive Experience Websites - Developing interactive websites that provide users with realistic experiences without leaving their homes.
2. Virtual Reality Education - Utilizing virtual reality technology to enhance and educate users on historical events.
3. Live Recording Archives - Compiling and utilizing historical audio and visual archives to recreate important events for educational and entertainment purposes.
Industry Implications
1. Education Industry - The education industry can leverage virtual reality to provide immersive educational experiences for history classes and museums.
2. Tourism Industry - The tourism industry can create virtual reality experiences for historical landmarks to showcase destinations to potential travelers.
3. Entertainment Industry - The entertainment industry can use audio and visual archives to create immersive experiences for audiences to showcase iconic events and moments in history.
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