The Nothing Voyage (1) is a Headset Concept for the Outdoors
References: yankodesign
The new Voyage (1) is a headset concept that is similar to the look of ski goggles. The conceptual Nothing MR goggles are meant to be experienced outdoors. Oftentimes, MR devices are used in technical fields such as engineering but Voyage (1) breaches away from that idea.
The headset is meant to sit on the wearer's eyes and boasts a sleek design language. It also has a Glyth Interface that is built into the structure so that users are aware of their surroundings. Additionally, a pair of handheld controllers can also be used to navigate through the MR experience. It is meant to be used while moving and the mixed-reality technicalities allow wearers to be aware of their surroundings.
Image Credit: Junha Kam
The headset is meant to sit on the wearer's eyes and boasts a sleek design language. It also has a Glyth Interface that is built into the structure so that users are aware of their surroundings. Additionally, a pair of handheld controllers can also be used to navigate through the MR experience. It is meant to be used while moving and the mixed-reality technicalities allow wearers to be aware of their surroundings.
Image Credit: Junha Kam
Trend Themes
1. Mixed-reality Outdoor Headsets - The development of MR headsets specifically for outdoor usage opens up opportunities for outdoor entertainment and tourism industries to incorporate immersive and interactive experiences.
2. Glyth Interface in MR Headsets - The integration of a Glyth Interface in MR headsets could be utilized in various industries to enhance navigation and user awareness of their surroundings.
3. Handheld Controllers for MR Experiences - The use of handheld controllers with MR headsets could enable new opportunities for immersive gaming experiences, interactive storytelling, and educational tools.
Industry Implications
1. Outdoor Entertainment Industry - The development of MR headsets specifically for outdoor usage opens up opportunities for outdoor entertainment industry to incorporate immersive and interactive experiences in theme parks, festivals, and other events.
2. Tourism Industry - The integration of MR headsets with handheld controllers and Glyth Interface could be utilized in the tourism industry to provide immersive and educational experiences to enhance travel destinations.
3. Gaming Industry - The use of handheld controllers with MR headsets could enable new opportunities for immersive gaming experiences and interactive storytelling games.
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