The Star Trek Book of Opposites Educates Children Using the TOS Cast
Deborah Kim — August 14, 2011 — Pop Culture
References: quirkbooks & themarysue
The Star Trek Book of Opposites by David Borgenicht is a rather silly book that was created for children. The book offers a way for children to learn emotions, actions and objects through pictures that use various scenes from Star Trek: The Original Series. The book is simply a great kitschy gift for Trekkies of all ages.
The official pitch for Borgenicht's book reads, "The Star Trek Book of Opposites will transport you together to an exciting voyage of silly education fun, pairing colorful photographs of Star Trek's classic heroes and aliens to introduce the concept of opposites through immediate visual humor." Although your kids might not yet appreciate the fun and silliness of this book as of yet, you certainly still can.
The author of the book David Borgenicht is the coauthor of all the books in the New York Times best-selling Worst-Case Scenario Survival Handbook series.
The official pitch for Borgenicht's book reads, "The Star Trek Book of Opposites will transport you together to an exciting voyage of silly education fun, pairing colorful photographs of Star Trek's classic heroes and aliens to introduce the concept of opposites through immediate visual humor." Although your kids might not yet appreciate the fun and silliness of this book as of yet, you certainly still can.
The author of the book David Borgenicht is the coauthor of all the books in the New York Times best-selling Worst-Case Scenario Survival Handbook series.
Trend Themes
1. Educational Books - There is an opportunity to create more educational books that use popular media franchises to engage children in learning.
2. Visual Learning - Using visual imagery to teach concepts can be an effective way to engage young learners.
3. Nostalgia Merchandise - There is a market for nostalgia-themed merchandise that targets fans of popular franchises, like Star Trek.
Industry Implications
1. Publishing - The publishing industry can explore the creation of more educational books that tap into popular media franchises.
2. Education - Educational institutions can incorporate visual learning techniques into their teaching methods to enhance student engagement.
3. Retail - Retailers can capitalize on the demand for nostalgia merchandise by creating and selling products that appeal to fans of iconic franchises.
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